iOS, Android, Cross-platform

Native when it matters.
Cross-platform when it ships.

Swift / SwiftUI for iOS. Kotlin / Jetpack Compose for Android. React Native and Flutter for cross-platform. We own the binary, the build pipeline, and the rollout.

App Store5-star releases
Crash-free sessions99.8%+
Time to TestFlight3-5 days
9:41 iOS 18 · SWIFTUI Pay $48.20 Visa • 4242 Confirm with Face ID Apple Wallet integration Face ID & Optic ID Live Activities & Widgets App Intents & Shortcuts Push & offline sync APP STORE 99.8% CRASH-FREE 4.9 ANDROID 15 · COMPOSE Google Pay Tap to pay · $48.20 Jetpack Compose Kotlin Coroutines Room + Encrypted prefs FCM push PLAY STORE 4.8 WATCHOS VISIONOS
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What we ship

Six concrete deliverables.

Every Mobile engagement maps to a specific deliverable below. We commit to it in the SOW, demo it weekly, and you own the result.

01

Native iOS

Swift 6, SwiftUI, SwiftData, Observation. Apple Pay, in-app purchase, push, biometrics, deep links.

Mobile
02

Native Android

Kotlin + Jetpack Compose. Coroutines, Hilt, Room. Google Pay, billing, FCM, work manager.

Mobile
03

Cross-platform

React Native (Expo, new architecture) and Flutter for one codebase, two platforms.

Mobile
04

Offline-first

Local DB + sync engine with conflict resolution. The app works on the subway.

Mobile
05

CI/CD

Fastlane, EAS, TestFlight, Play Console. Auto-versioning, code-signed, beta-distributed.

Mobile
06

visionOS

Spatial experiences on Apple Vision Pro with RealityKit + ARKit. Selective engagements.

Mobile
Across every screen

One product. Every form factor.

From the pocket to the wrist to the face. We design and ship for the Apple ecosystem at the same level Apple does, and we treat the Android side with the same craft. No second-class platform.

The Apple ecosystem

iPhone

Swift 6 · SwiftUI · Observation · SwiftData · App Intents

iPad

Universal layouts · Stage Manager · Pencil · Multitasking

Apple Watch

watchOS 11 · Complications · HealthKit · Workout

Vision Pro

visionOS · RealityKit · ARKit · Spatial computing

Mac

macOS · Catalyst · AppKit · Native Silicon builds

The Android side

Pixel

Material You · Compose · Now Playing · Pixel-AI hooks

One UI 7

Samsung

One UI 7 · Galaxy AI · Bixby Routines · SmartThings

Tablets

Adaptive layouts · Stylus support · Foldables · ChromeOS

8.4K STEPS

Wear OS

Tiles · Complications · Health Connect · Pixel Watch

CarPlay Android Auto

In the car

CarPlay · Android Auto · AAOS · Telematics SDKs

4.8/5
App Store rating
99.8%
Crash-free sessions
3-5d
Time to TestFlight
96%
1st-pass App Review
The stack

The tools we reach for.

Solid line: what we use every day. Dashed line: what we reach for when the brief justifies it. We will work in your stack if you have a strong reason; otherwise these defaults serve us well.

Swift 6 SwiftUI Kotlin Jetpack Compose React Native Expo Flutter Fastlane Firebase Sentry SwiftData Hilt Room RevenueCat OneSignal Segment EAS Build TestFlight visionOS
How we engage

Four steps. Real demos every Friday.

From signed SOW to first demo is one week. No discovery loops that bill for months without showing software. No silent stretches between status decks.

01

Architecture

Platform decisions: native vs cross-platform. State management. Data sync model.

Week 0-1
02

First build

Day-one demo in TestFlight + internal Play track. Live builds every PR.

Week 1-2
03

Polish

Animations, accessibility, performance budget, App Store review checklist.

Week 3-8
04

Launch

Phased rollout, crash monitoring, post-launch performance review.

Week 8+
Our iOS and Android apps were rebuilt in 12 weeks. Crash-free sessions went from 96% to 99.7% and our App Store rating jumped to 4.8.
VP Engineering · Consumer app · 800K MAU
Frequently asked

The questions buyers ask first.

Native or cross-platform?
Native when the experience needs it (heavy animation, hardware integration, brand-defining UX). Cross-platform when the team needs it (smaller codebase, faster feature parity). We help you decide before we write code.
Do you handle App Store submissions?
Yes, end to end. We own the binary, the metadata, the screenshots, the review responses. We have a 96% first-submission acceptance rate.
How do you handle App Store rejections?
We test against the latest review guidelines before submission. When rejections happen (they sometimes do), we respond inside 24 hours with the fix or a justification.
What about Android Play Store?
Same answer. Closed testing, open testing, staged rollouts. Crashlytics integrated from day one.

Ship the app.
Get five stars.

Senior mobile engineer responds in one business day. Includes platform recommendation if you have not decided.

At a glance
NativeSwift 6 + Kotlin
Cross-platformRN + Flutter
Default crash toolSentry
Default CIFastlane + EAS
Response time< 1 business day
From discovery to first cNFT mint in 19 days. The marketplace shipped, the storefront converted and the team handled the handoff with documentation we still reference.
R
A. ReyesFounder, Web3 Studio
Frequently asked

Quick answers.

The questions buyers in this service ask in week one.

Native or cross-platform?+

Native (Swift/Kotlin) when the app needs deep platform integration. React Native + Expo when the team is TypeScript-fluent. Flutter for bespoke design vocabularies.

How do you handle App Store review?+

We include 5 business days for review in every timeline. We have shipped 60+ apps and know the reviewer red flags.

Do you support OTA updates?+

Yes via Expo Updates or CodePush. Used cautiously - we deliberately avoid OTA for anything safety-critical.

What about offline-first?+

Yes. We use TanStack Query or WatermelonDB for local-first sync. Conflict resolution patterns rehearsed.

Can you bring our existing app under maintenance?+

Yes. Discovery includes a code archaeology pass. We can fork the team's repo and bring it under our delivery framework.

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